Post by Clint Barton America on Aug 2, 2012 23:57:26 GMT -8
Rogue
Bio :
Nearly killing the first boy she kissed, Anna-Marie has always struggled to control her mutant gift. With the ability to absorb powers and memories at a cost, she ran away from home to avoid hurting others. She was taken in by Mystique who became a mother figure for the conflicted girl and recruited her to the Brotherhood of Evil Mutants. After permanently absorbing the powers of Ms. Marvel, she realized that she had inherited the hero's personality as it struggled for control of her mind. Unable to control of her thoughts, and fearing for her own sanity, she turned to Professor X for his telepathic help, eventually joining the X-men and redeeming herself.
Class : Generalist
CP Cost : 90 CP
Alternative Costume : None
Coordinating Attack : Brawl
Passive :
Flying
→ Immune to most ground attacks
Team-Up Bonus :
X-Force - with all Mutants
Red In The Ledger - with Emma Frost / Hawkeye / Spider-Woman / Black Cat / Black Widow / Scarlet Witch / Gambit / Magik / Quicksilver
Aviary - with all Flying ability heroes
Identity Theft - with Ms. Marvel
Mommy Issues - with Nightcrawler
Southern Hospitality - with Gambit
Level 1 Ability
Brawl
Target : One Enemy
Cool Down : n/a
№ of Hit : 2
Hit / Critical : 88% / 53%
Type : Unarmed Melee
Effects :
Deadly Crits
→ Deals extra damage on critical hits
Level 2 Abiliity
Absorb Power
Target : One Enemy
Cool Down : 3 Rounds
№ of Hit : 6
Hit / Critical : 88% / 11%
Type : Melee Bio
Effects :
Absorb Class
→ Gain the positive aspects of the target's class
→ Chance to stun target
Bio Attack
→ Does not work against mechanical targets
Level 6 Ability
Drain Essence
Target : One Enemy
Cool Down : 2 Rounds
№ of Hit : 1
Hit / Critical : 88% / 11%
Type : Melee Bio
Effects :
Energy Drain
→ Restore Health and Stamina
Bio Attack
→ Does not work against mechanical targets
Weakened
→ Attack reduced by 25%
Level 9 Ability
Southern Comfort
Target : Melee
Cool Down : 2 Rounds
№ of Hit : 1
Hit / Critical : 88% / 11%
Type : Melee
Effects :
Kree Speed
→ Takes two actions after a full round
In the Fray
→ Deals increased damage
→ Restore more form Drain Essence
→ Increased chance to stun with Absorb Power